Daily #47: Common interest

Today, I’m going to discuss the projects I’ve involved myself in in the past, and why.

As I’ve mentioned plenty of times, I’ve always been into gaming. Minecraft was one of the staples of my childhood and adolesence. I quickly moved past the singleplayer game into the world of multiplayer servers, and never looked back. If you’re unaware, Minecraft allows anybody to open their own server, and other people can join it using the host’s IP address. All the host needs is something to host it, which can be done on their own computer or purchased online and managed remotely.

Due to the almost endless possibilities of the Minecraft client – to the point where it’s almost a small game engine in itself – there are lots of servers and server networks. Many of these make a considerable amount of money selling cosmetics to thousands of players in-game, such as the Hypixel network. These servers cover a wide range of gameplay types, from straightforward survival, to custom-coded minigames.

After exploring what was available to find games that I liked, I came across the genre of RPG-style servers. The most iconic of these is Wynncraft, which includes fully-fledged quest, skill and economy systems in a simplified version of MMOs such as World of Warcraft. All made within Minecraft. Once I realised these existed, I found other fledgling projects that were looking for staff members – “Lore Writer” being a commonly-sought position.

These projects were most often begun by people who didn’t really understand the scale of the project they were undertaking, so most of them fizzled out in a matter of months. However, I still learned a great deal about how I work, and how to work alongside other writers.

Being part of a community is always fun, and what I found most rewarding about being involved in these projects was the ability for me to have a purpose for my writing, and be able to show it to others often. It helped me grow used to receiving critique, and learn when to heed someone’s advice and when to politely ignore it. As well as this, I used to be far more scornful of my own work. The work I kept to myself was always viewed negatively (by me), but the work I shared in these projects often received praise, which was refreshing.

I did, however, often assume I was right about how to go about things. Generally, I found my own plot ideas more interesting, and often found errors in other writers’ work. As I tended to be older than other participants, my maturity would often have me appointed as an impromptu leader – a position which I initially enjoyed, but started to resent as more projects rolled in. I disliked being responsible for creating work for others, instead preferring to be told what needed to be done.

What I’ve finally been able to achieve recently was to create my own purpose. I’ve used the projects for this in the past, but this time around, my blog and other creative projects have given me the fulfilment I was looking for, but never quite found before. I intend to use it wisely!

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